Record your D&D session straight from Discord
Your table already talks on Discord, so that's where the recording starts. There's no app to install, and nobody has to sit out the game to take notes.
How it works
- Invite the bot to your Discord server and let it join your voice channel.
- Play your session as usual while the bot quietly records the table.
- Get your chronicle. Kompanion transcribes the audio, writes a readable recap, and conjures editable cards for the NPCs, places and quests that came up.
Why record from Discord?
- You're already there. One bot covers the whole table, so there's no new app and no per-player setup.
- Nobody plays scribe. The GM runs the world and players stay in the story, and the notes still get written.
- Not on Discord? Upload an audio file or paste a YouTube link instead, and you get the same chronicle and the same cards.
AI takes the notes. You run the game.
Everything Kompanion writes is yours to edit: the recap, the cards, the names. The Wizard does the typing and you keep the final word. Your recording stays under your control.
Record your first session for freeNo credit card. See a live campaign, or learn how to take session notes.
What Kompanion captures from the session
Recording the audio is the easy part, since any tool can do that. The reason to record a D&D session from Discord in the first place is everything that happens after the recording stops. Kompanion listens to four hours of arguing about whether to trust the merchant, and hands you back something you'd actually want to re-read before next week's game.
- A readable recap. Instead of a raw transcript wall, you get a written chronicle of what your party actually did, in the order it happened, in prose you can skim in two minutes or read in full.
- NPCs, places and quests as cards. The bartender who let slip the rumour, the half-flooded crypt, the debt the rogue still owes the thieves' guild: each becomes an editable card with a name, a type and a description, ready to reference next session.
- The key decisions. Did the party take the bribe? Burn the letter? Side with the baron? The turns that change your campaign get pulled out so you don't have to scrub the audio to remember how you got here.
- Who said the in-joke. The line that had the whole table crying with laughter is in there too. A campaign is more than plot. It's also the bit where the cleric tried to seduce a door, and that survives in the chronicle as faithfully as the boss fight.
If you want to see exactly how the recap and the cards come together, the AI session summaries page walks through what the Wizard writes and how you shape it afterwards.
Your recording, your control
You'd be right to pause here: you're handing four hours of your table (your voices, your campaign, your terrible accents) to a bot. That's a fair worry, so here's exactly who stays in charge.
- You own the recording. It's your session. You can download it, keep it, or delete it. The recording belongs to you, not to a feed somebody else mines.
- You edit everything. The AI writes a first draft, and a draft is all it is. Got a name wrong, invented a quest that didn't happen, misheard a spell? Fix it, rewrite it, or throw it out. Nothing the Wizard produces is final until you say so.
- Nothing is locked in. There's no proprietary format you can't escape, and you never have to pay a ransom to read your own notes. The chronicle is yours to read, share with your players, or take with you.
The whole point is to remove work, not to take the campaign out of your hands. The Wizard is a scribe, not a co-DM with opinions.
Three ways to get audio in
Discord is the front door, because that's where most online tables already live. But Kompanion doesn't really care how the audio reaches it, only that it does. There are three ways in, and each suits a different kind of group.
1. From your Discord voice channel
The primary path, and the one this page is named after. Invite the bot, let it join the channel, and play. One bot covers the whole table, so there's nothing for each player to install or remember. If your group already meets in a Discord voice channel every week, this is the easy option: you start the session, the bot is already listening, and you forget it's there until the chronicle lands.
2. Upload an audio file
Record at a real table, or with whatever tool you already trust, and upload the file. This is the path for in-person games, hybrid tables, or groups that play on a platform other than Discord. Once an uploaded file is in, Kompanion treats it exactly like a live recording, with the same transcription, recap and cards.
3. Paste a YouTube link
Already stream or post your sessions to YouTube? Paste the link and Kompanion pulls the audio straight from there. Handy for actual-play groups who publish their games, or anyone who realised three sessions deep that the recordings were on YouTube the whole time.
Set-up in three steps
- Invite the bot to your server. One link, one click, and it's set server-wide. You do it once and it's ready for every future session, instead of something the table re-does each week.
- Bring it into the voice channel and play. At the start of the session the bot joins the channel and quietly records the whole table. No one drops out of the game to take notes, and no one has to remember to narrate the recap as you go.
- Read the chronicle and tidy it up. When you stop, Kompanion transcribes, writes the recap and conjures the cards. You skim it, fix the one NPC name the AI butchered, and you're done, with notes you'd never have written by hand at 1 a.m.
Who it's for
If you've ever opened a blank doc the day before a session trying to remember what your party did last time, this is built for you. Specifically:
- GMs running a weekly campaign. Keeping continuity straight gets harder every week. Twelve sessions in, no one quite remembers which noble owes whom a favour. A standing chronicle means you walk into each session knowing exactly where you left the world.
- Online tables. If your group already plays on Discord, the recording is one bot away. Nobody installs anything, nobody volunteers to be the scribe, and the player who always forgets to take notes is finally off the hook.
- Play-by-voice groups. When the whole game lives in spoken word, the story is the easiest thing to lose. Voice-first tables get the most out of recording, because everything that matters happened out loud, and now it's written down.
New to Kompanion and not sure where the Historian fits? The features overview shows the rest of the toolkit, and explore lets you read a real campaign chronicle before you record a word of your own.
FAQ
How do I record a D&D session on Discord?
Invite the Kompanion bot to your server, have it join the voice channel at the start, and play. When you stop, Kompanion transcribes the session and writes the chronicle plus cards for characters, places and quests.
Do I need to install anything?
No. If you already play on Discord, you just add the bot to your server. You can also upload an audio file or a YouTube link instead.
Is Kompanion free?
There's a free tier so you can record, transcribe and get your first chronicles without a credit card. You stay in control of your recording.
